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What's new in Pixelfudger v3.1 (march 2023)?

PxF_SmokeBox

- Changed the default to build XYZ card stacks instead of Z only so that the node is somewhat useable in NC and Indie.

- Replaced internal camera with an axis and added it to a dummy scene connected to the output of the group to work around a Foundry world matrix bug in Nuke 14.

- Added the option to output texture to the ExtraRGBA layer to work around Foundry bug 537470 - DeepColorCorrect breaks when using limit_z on RGBA layer.

 

PxF_IDefocus

- Added 1px crops to fix Convolve errors (texture jumping when animating size). Thanks to Nikolai Wüstemann for finding the solution!

 

PxF_VectorEdgeBlur

- Deleted Viewer node in the group that was throwing errors for some users using OCIO.

 

Various nodes

- Deleted Viewer nodes that were left inside groups.