PxF_SmokeBox
- Changed the default to build XYZ card stacks instead of Z only so that the node is somewhat useable in NC and Indie.
- Replaced internal camera with an axis and added it to a dummy scene connected to the output of the group to work around a Foundry world matrix bug in Nuke 14.
- Added the option to output texture to the ExtraRGBA layer to work around Foundry bug 537470 - DeepColorCorrect breaks when using limit_z on RGBA layer.
PxF_IDefocus
- Added 1px crops to fix Convolve errors (texture jumping when animating size). Thanks to Nikolai Wüstemann for finding the solution!
PxF_VectorEdgeBlur
- Deleted Viewer node in the group that was throwing errors for some users using OCIO.
Various nodes
- Deleted Viewer nodes that were left inside groups.
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