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What is new for Pixelfudger v3.0 (January 2023)?

Tutorial videos for every Pixelfudger tool!

Each gizmo now has a link in the credits to go to a YouTube video explaining in detail how to use each gizmo.

 

If you need help installing Pixelfudger3, you can find a tutorial video here.


You can also browse all the Pixelfudger videos in this playlist on Pixelfudger's YouTube channel … don't forget to subscribe while you're there.

 

12 NEW Gizmos!

PxF_DeepResample, PxF_DeepDefocus, PxF_IDefocus, PxF_ZDefocus, PxF_SmokeBox, PxF_Smoother, PxF_TimeMerge, PxF_VectorEdgeBlur, PxF_AreaLight, PxF_EnvLight, PxF_GeoLight, PxF_RingLight, PxF_TubeLight. (See below for descriptions).



Updates to classic Pixelfudger gizmos:

- Added 'mix' knobs to most gizmos.

- Added hyperlinks in credits. Tutorial videos can be accessed in one click for each gizmo.



PxF_MergeWrap

- New secondary front and back wrap for finer control.

- New mask input can be used to limit the wrap to some areas only... or mask the entire merge operation (like the mask input on a merge node).



PxF_Grain

- New 'ganged' controls to adjust all 3 RGB values at once.

- New mask gamma control to adjust the amount of grain in the semi-transparent areas of the mask.

- Turned off 'apply only through alpha' on the internal grain node.

- Added saturation control to adjust the amount of chroma noise.

- Changed the default response curve to have less grain in the highlights by default.



PxF_ChromaBlur

- Individual control per channel.

- Can convert to any intermediate colorspace, not just YCrCb.

- Added Inf/nan filter.



PxF_HueSat

- Can now choose between HSL, HSV, and CIE-LCH as intermediate color spaces to use for Hue/Sat operations.



PxF_ScreenClean

- Changed the default screen color to pink to remind the user to pick a color from the plate! :-)



PxF_Bandpass

- Added a Pre-bandpass black/white clamps.



PxF_Distort

- Mask input can now modulate the amount of distortion OR opacity.

- Changed the default amount to make it closer to a 'good' amount for edge extend use.



PxF_Erode

- Option to choose between RGBA erode or alpha only.



PxF_Line

- Changed the default GL color of the paint stroke to orange to make it easier to see.